Patch Notes 1800

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Patch Notes 1800

Post  Admin on Thu Sep 13, 2007 2:03 pm

remember there was a patch a bit before fusion went down including new upgrading & fame system which will also be in the new version.

the previous patch included:
no downgrading at fail.
only use particular metals for particular upgrade lvls.
softcap = hardcap.
lvl cap = 100.
new fame system with more fame to gain, less to lose.



** Patch Notes 1800 **

Please Note: There will be a player wipe on this version cause it changes ALOT of the gameplay.

--
* Partial Patch List - Subject to change - *
--

%: = Work in progress.
+: = Done.
-: = Not started yet.
^^ = External Description for above.

-- Game Systems --
+:Game Guard has been removed from the client and replaced with another solution. As per this change we recommend you run Fusion on Vista for improved performance.
^^ Alternative Security Software is in final development.
+:Gods Pirate nation is no longer available.
+:Max Level is now 126. GM's will now be level 127.
+:New XP Table has been implemented at all levels from 1-126 to even out the levels more, you will require alot less xp but will gain less per kill.
+:Login screen fixed to show correct message if you input non existing UserID.
+:Removed the message about availability of joining guild when you reached level 30 and beyond. I hope everyone knows you can join a guild at level 30 Wink
+:Added a message when you reach level 126 indicating that you have reached the final level and that you can no longer gain experience points.
+:Changed the (hotkey h) picture to show our website address.
+:Changed it so you will see the name of an enemy instead of attacker/enchanter or whatever their class is.
+:Fixed a small display glitch on gaining/losing fame to just show your rank in rankings instead of display Above x.
+:Party Levelling will now be possible if level range is 20 instead of the usual 13.
+:Decreased the max damage a monster can do in 1 single attack to 20k.

-- Skills --
+:Level 5 skills are now available for use, skills will auto rollover to 5.0 from 4.6. Max skill level is now 5.6.
+:Level 1 & 2 books will no longer drop from mobs.
+:Level 5 books will now drop from mobs.
%:Level 3 books are no longer sold at npc cause they should be easily available now.
%:First aid changed to cleric/priest only.
+:Flame Familiar spell is no longer available to rune officiators.
+:Reduced damage multiplier on Warrior skill Chain Reaction by around 40% to better match the damage on attacker skills.
+:Increased the duration of the templar skill thick skin by about 50%.
+:Assassin/Shadow 1Hit attack had their stealth damage multiplier reduced by 34%
+:Gunner/Archer 1Hit attack had their stealth damage multiplier reduced by 45% (Gunner/Archer multipler where 11% higher than sin/shadow so those are now on even terms)
+:Magic damage spells have had their damage increased by around 40% (Only affects sorcerer & rune).
%:Added a new skill to defender, counter attack which when activated will counter attack any enemy hitting you with a modifier (it is aoe as well) It only works when activated and get dispelled if another attack is used.

-- Items --
%:General item stats have been lowered alot so it should take a lot longer to build hard capped eq. C Grade gear is *Good* Again.
%:EQ Was changed slightly on mobs dropping it, but they will not begin to drop an awful lot of F's and D's by this change.
-:Guard Arms are available for life officiators with simular stats as shields for cleric's.
+:G Sized Gems will now be able to fit into item slots.
%:An array of new/changed items.

-- Quests --
+:New quests have been written for all the new maps.

-- Monsters --
+:An array of new/changed monsters.
+:New Bosses.

-- Guilds --
+:Guilds will no longer be auto upgraded to level 3 because with the new fame system we implemented in last patch it should be alot easier to accumilate guild fame.
+:Guild alliances are no longer possible since the game has changed back into KR vs MK & without GP.

-- Upgrading --
+:Upgrading will continue to use the system from the previous patch. Silvin from +0-5, Mithril from +5-8 & Iterium from +8-10 with no downgrade possible at failure.
+:Antonium is now available and will drop from mobs at a low rate (Lower than iterium) Antonium is not however a 100% metal but rather it will have a slightly higher chance of success than any other metal & can be used on each upgrade step from +0->+10

-- Maps --
+:KR & MK now have their own starter maps from RYL1 KR will start at Grand Coast while MK starts at Lehan Spot.
+:Arena map is available to battle it out between KR & MK.
+:Caernarvon map was dropped. Only Dark Caernarvon map is available now.
+:Almighty Ground changed to a boss kill map and will serve as map4 as well for levels 100-126.

-- World PvP --
+:KR & MK Starting maps cannot be visited by the other race, but their map2 can and is full PvP.
+:Guild War is no longer available.
+:Statue War is now available.
+:Removed the auto popup when statue war is about to begin.
+:Changed it so honor point is rewarded if you participate for less amount of time in statue war, you still need to be logged in when it ends to gain one.

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